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Sun Project's Zombie Experience VR

Sun Project's Zombie Experience VR

Virtual reality (VR) is beginning to expand beyond games to events and educational applications. The price of head-mounted displays (HMDs) has dropped and their usability has improved, and commercial production and human resource training are being commercialized. It is not necessary to create full CG content, and know-how has been accumulated to bring out the best results while reducing production costs. "The cost of building VR has come down due to investment in the game industry. The cost of building VR has come down due to investment in the game industry, and VR is beginning to enter areas that were previously unprofitable, such as corporate human resource development," explains Shoichi Hasegawa, an associate professor at the Tokyo Institute of Technology. Having studied VR for a long time, he said, "VR has matured as research. However, social implementation is still in its infancy. (= April 5, 2019, credit: Nikkan Kogyo Shimbun / Kyodo News Images)

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